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Old Sep 09, 2005, 04:26 PM // 16:26   #61
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early arenas are probably about 30% twinked characters. if you have the ability to twink one and don't, then you shouldn't be QQ'ing about it. if a.net really wanted to stop the twinks, they could just put a lvl 16 requirement to zone south of beacons. since they obviously don't care, you shouldn't whine about people taking the initiative and getting an advantage.

you don't think people at every level of the game aren't doing the same thing? someone running with all skills, runes, and upgrades unlocked will be able to do a lot more than someone who has just hit 20. that's definitely an advantage in versatility. there's always people who will be looking for any advantage they can get. you just have to learn to deal with that, get to even ground, and then beat them with skill.

although i'll admin that if it's your first character, then yeah it sucks. but it'll make you a better player, because those are the skills you'll be dealing with at lvl 20.
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Old Sep 09, 2005, 04:52 PM // 16:52   #62
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Quote:
Originally Posted by soma
early arenas are probably about 30% twinked characters. if you have the ability to twink one and don't, then you shouldn't be QQ'ing about it. if a.net really wanted to stop the twinks, they could just put a lvl 16 requirement to zone south of beacons. since they obviously don't care, you shouldn't whine about people taking the initiative and getting an advantage.

you don't think people at every level of the game aren't doing the same thing? someone running with all skills, runes, and upgrades unlocked will be able to do a lot more than someone who has just hit 20. that's definitely an advantage in versatility. there's always people who will be looking for any advantage they can get. you just have to learn to deal with that, get to even ground, and then beat them with skill.

although i'll admin that if it's your first character, then yeah it sucks. but it'll make you a better player, because those are the skills you'll be dealing with at lvl 20.
So, "can't beat 'em, join 'em?" Wow, no thanks.

So, now I'm the loser, and don't deserve to have my opinion or "whining" heard, because I don't pay/have a guildie run me to get the edge over other losers. That's pretty whacked.

I could not care less what Anet "intends" for the arenas. This thread is in the suggestion forum because people have an issue with the way it is handled presently. You know it and I know it, because it is brought up again and again and again.

Hardly ANYONE comes on to defend their position of using elites/max armor in Ascalon/Shiverpeaks. You are writing hypothetically that "everyone does it" - have you done it too? Was it to get the edge, or merely to even the playing field? (Truly curious.)
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Old Sep 09, 2005, 05:13 PM // 17:13   #63
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Quote:
Originally Posted by soma
although i'll admin that if it's your first character, then yeah it sucks. but it'll make you a better player, because those are the skills you'll be dealing with at lvl 20.
I disagree that it makes you a better player, since you'll have different skills when you are a 20th level. You're just learning how to die fast. Also, it's possible that a nice team of non-twinkies that would learn more by going further together would get disbanded by twinkies. I would put a higher probability that people would just not PvP at that level.

It may come as a shock to all the twinkies, but some people might actually enjoy playing in the lower level arenas with the limited skill sets because it's different. Your "everyone is doing it" excuse is even more sad, it's an excuse I don't let my 2nd grader use, though it doesn't suprise me as I've seen kids more interested in cheats than actually playing games for fun for years now. (No I'm not saying twinking here is cheating, but it is the same mind-set cheaters use in games like counter-strike. It would not be fun for me to go into a game with absolutely no skill whatsoever get 20 head shots and be #1 on my team. The mind-set is win at all costs, even griefing others though there is no tangible reward. I don't see the fun in that, though others do.)

I will agree that anet doesn't mind the griefing. I was genuinely suprised to see such an obvious anti-solo UW change but nothing done to stop griefing in the low-level arenas.
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Old Sep 09, 2005, 05:37 PM // 17:37   #64
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Twinkies ruin the low level arena experience, period. Rather than those arenas being about learning strategy with a limited skill set as was intended, they are now about who has been run the farthest ahead. It amazes me that anet would allow the two low level arenas to remain broken for so long. They obiously do not understand how bad it has gotten, or they would have never created "low-level" arenas in the first place. If they are gonna leav it like this they should just make them part of the lions arch arena cycle, and say that pvp is only for 20s.
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Old Sep 10, 2005, 02:29 PM // 14:29   #65
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Anet has said they will fix it if they are aware of it being a problem. LET'S MAKE THEM AWARE.

bump to top.
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Old Sep 10, 2005, 02:33 PM // 14:33   #66
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Bump. It's amazing the number of people on the lower arenas. Finding a party with all 4 rushers was way too common.
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Old Sep 11, 2005, 09:20 AM // 09:20   #67
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BUMP! start /signing anyone?
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Old Sep 11, 2005, 01:49 PM // 13:49   #68
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My view on 'twinkies' (never heard this expression before in this context) is that they must be inferior players. They obviously cant compete with players of the same level and have to pick on new gamers in order to earn some decent faction. Not only that, but they have to have an armour advantage AND skill advantage in order to be able to remain competative, lmao. I would actually be embarassed to do this.

Faction farming is a poor excuse. We all know that greater faction rewards are in the higher level arenas and its plain that these players just arent capable of earning it there.

If you like to 'gank noobs' then you should be able to do this without all the advantages, after all, you have been playing the game long enough. If you cant compete on an equal basis with new players then you need serious help.

I personally dont have a problem with ppl gaining an advantage by equipping better armour and skills, hell, I actually like being the underdog. The reason this rant comes across in such an antagonistic fashion is that I strongly beleive that the game experience is being spoilt for new players and their first GW PVP experience.

My votes goes to limiting armour and skills appropriately in each lower level arena and I cant see any reason why this isn't the case already.
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Old Sep 11, 2005, 02:47 PM // 14:47   #69
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I would love to see some sort of restrictions put into place for the lower lvl arenas. Just about every fight you will find drok armor, poison using rangers.

As was stated before I think the best plan for this would be to put a max armor class for each arena.

As for skills, if you can find it in Old Ascalon, you can bring it to the Ascalon Arena. And no other skills allowed. For Yaks, If you can find it in the mountains north of beacons perch (or Old Ascalon) you may bring it to the Yaks Arena. And so on for the other Arenas.

Basically the way to restrict this should be the same as the lvl restrictions. If you have something on that is restricted. You can't join a fight.

/Signed and booted back to the top of page 1.
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Old Sep 11, 2005, 07:02 PM // 19:02   #70
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/sign
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Old Sep 11, 2005, 08:48 PM // 20:48   #71
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how bout no max armor class but everyone in the arena's gets 30 al armor and then the bonus that applies to it.
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Old Sep 12, 2005, 04:01 PM // 16:01   #73
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/bump
/signed

The point of low level Arena is to get PvE players interested in PvP. These whole in the system just ruins that.
And BTW - Poison Arrow is not hard to get if you go capping with friends/guild. Very easy.
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Old Sep 12, 2005, 06:48 PM // 18:48   #74
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/signed

This topic as been brought up countless times. Is this really how ANet wants it? I certainly hope not.
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Old Sep 13, 2005, 03:11 PM // 15:11   #75
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/bump

I'm not gonna wait for another thread to come about this matter.
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Old Sep 13, 2005, 03:22 PM // 15:22   #76
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END TWINKIES

thats a brill name.
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Old Sep 14, 2005, 12:36 AM // 00:36   #77
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Even though I'm becoming obnoxious with my repetitive comments against rushers, I actually forgot to ...

/sign
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Old Sep 15, 2005, 03:08 PM // 15:08   #78
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/bump
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Old Sep 15, 2005, 03:52 PM // 15:52   #79
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So after reading this thread last week I took my "twinked" L7 Monk into the AA. I ended up on a team with another Monk (L10 - Droknar's Armor), a Me/N Frag Mesmer (L10 - Droknar's Armor) and then we had a W/x for a while that dropped and then got a Necromancer (L7, Ascalon Armor). We won uhh 30-40? in a row before I left to go GvG. It was very clear that we were never going to die. We managed to end a streak of 19 and another good streak for somebody else too (they had 2 L11s on their team by then).

A lot of the matches I just stood around and tried to see if we could die. Just the 1 Me/N and the other Monk could pretty much kill the 4 man teams we ran into. It was very rare that we had to use all of our skill. The one 19 streak team talked garbage on Local before we went in, they had 2 warriors in Droknar's Armor with Cleave and Devastating Hammer. They went down flawless, it was after that match I really started goofing around and we still couldn't die.

I have no idea how long the two of them went before they got bored to tears. Somebody in my guild said they had a similar experience and went for 68 rounds until they got bored and left too.

To me it looks like if you want to play in the Ascalon Arena right now you need to be "twinked" or you're at a disadvantage, more than half of the folks in there were probably run through to at least Lion's Arch if not further.
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Old Sep 15, 2005, 09:11 PM // 21:11   #80
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Quote:
Originally Posted by Moskel
So after reading this thread last week I took my "twinked" L7 Monk into the AA. I ended up on a team with another Monk (L10 - Droknar's Armor), a Me/N Frag Mesmer (L10 - Droknar's Armor) and then we had a W/x for a while that dropped and then got a Necromancer (L7, Ascalon Armor). We won uhh 30-40? in a row before I left to go GvG. It was very clear that we were never going to die. We managed to end a streak of 19 and another good streak for somebody else too (they had 2 L11s on their team by then).

A lot of the matches I just stood around and tried to see if we could die. Just the 1 Me/N and the other Monk could pretty much kill the 4 man teams we ran into. It was very rare that we had to use all of our skill. The one 19 streak team talked garbage on Local before we went in, they had 2 warriors in Droknar's Armor with Cleave and Devastating Hammer. They went down flawless, it was after that match I really started goofing around and we still couldn't die.

I have no idea how long the two of them went before they got bored to tears. Somebody in my guild said they had a similar experience and went for 68 rounds until they got bored and left too.

To me it looks like if you want to play in the Ascalon Arena right now you need to be "twinked" or you're at a disadvantage, more than half of the folks in there were probably run through to at least Lion's Arch if not further.
So, do you support restrictions on that arena as suggested in this thread-- or, are you just posting to describe how hopelessly boring it is to ruin other people's playing experience by winning flawless 40 in a row in a low-level arena?
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